// ---- Created with 3Dmigoto v1.3.16 on Mon Jul 13 20:55:34 2026
Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture3D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[65];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[145];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[43];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[202];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[297];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
#define pCensor IniParams[219].x


void main(
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD0,
  float4 v3 : TEXCOORD1,
  float4 v4 : TEXCOORD2,
  float4 v5 : TEXCOORD3,
  float4 v6 : TEXCOORD7,
  float4 v7 : SV_Position0,
  uint v8 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0)
{
  const float4 icb[] = { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} };
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xyzw = cb0[45].xyzw * v7.yyyy;
  r1.xyzw = v7.xxxx * cb0[44].xyzw + r1.xyzw;
  r1.xyzw = v7.zzzz * cb0[46].xyzw + r1.xyzw;
  r1.xyzw = cb0[47].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  r1.xyz = -cb0[70].xyz + r1.xyz;
  r2.xyz = cb0[144].www * float3(0,0,1) + cb0[144].xyz;
  r0.w = dot(r2.xyz, r2.xyz);
  r0.w = rsqrt(r0.w);
  r2.xyz = r2.xyz * r0.www;
  r0.xyz = r2.yyy * r0.xyz;
  r0.xyz = r2.xxx * v0.xyz + r0.xyz;
  r0.xyz = r2.zzz * v1.xyz + r0.xyz;
  r0.w = dot(r0.xyz, r0.xyz);
  r0.w = rsqrt(r0.w);
  r0.xyz = r0.xyz * r0.www;
  r2.xy = -cb0[134].xy + v7.xy;
  r3.yz = cb0[135].zw * r2.xy;
  r4.xyz = cb4[21].xyz + -cb4[20].xyz;
  r4.xyz = cb4[51].xxx * r4.xyz + cb4[20].xyz;
  r5.xyz = t2.SampleBias(s1_s, v2.xy, cb0[149].y).xyz;
  r5.xyz = cb4[24].xyz * r5.xyz;
  r5.xyz = cb4[25].xyz * r5.xyz;
  r0.w = cb4[64].y + -v5.y;
  r1.w = cmp(cb4[57].y >= 0.5);
  if (r1.w != 0) {
    r6.x = cb2[32].w;
    r6.yz = cb2[33].xy;
    r7.xyz = -r6.xyz + r1.xyz;
    r8.xy = cb2[27].zw;
    r8.z = cb2[28].x;
    r9.xyz = cb2[28].yzw * r7.yyy;
    r7.xyw = r8.xyz * r7.xxx + r9.xyz;
    r7.xyz = cb2[29].xyz * r7.zzz + r7.xyw;
    r2.z = -cb4[57].z + r7.x;
    r2.w = dot(r7.yz, r7.yz);
    r2.w = sqrt(r2.w);
    r2.w = r2.w * 0.0153846154 + -0.200000003;
    r2.w = saturate(1.25 * r2.w);
    r3.w = r2.w * -2 + 3;
    r2.w = r2.w * r2.w;
    r2.w = r3.w * r2.w;
    r3.w = saturate(-1 + -r7.y);
    r2.w = r3.w * r2.w;
    r2.w = min(1, r2.w);
    r2.w = r2.w * 54.5 + 0.5;
    r2.w = saturate(r2.z / r2.w);
    r2.w = 1 + -r2.w;
    r2.z = cmp(0.00999999978 >= r2.z);
    r3.w = dot(-r6.xyz, -r6.xyz);
    r3.w = sqrt(r3.w);
    r3.w = cmp(r3.w >= 0.00999999978);
    r3.w = r3.w ? 0 : 1;
    r2.z = r2.z ? 1 : r3.w;
  } else {
    r3.w = min(cb4[58].y, cb4[58].z);
    r2.w = min(1, r3.w);
    r2.z = 0;
  }
  r2.xy = (int2)r2.xy;
  r6.xy = (int2)r2.xy & int2(0x80000000,0x80000000);
  r2.xy = max((int2)-r2.xy, (int2)r2.xy);
  r2.xy = (uint2)r2.xy % int2(3,3);
  r6.zw = -(int2)r2.xy;
  r2.xy = r6.xy ? r6.zw : r2.xy;
  r2.x = mad((int)r2.x, 3, (int)r2.y);
  r2.x = max(0, (int)r2.x);
  r2.y = cmp(0.300000012 < cb4[58].w);
  if (pCensor != 0) r2.y = 0;
  if (r2.y != 0) {
    r2.w = saturate(r2.w * 2 + -icb[r2.x+0].x);
    r2.w = 0.329078436 + r2.w;
  }
  r2.w = r2.y ? r2.w : 1;
  r3.w = 1 + -r2.w;
  r2.z = r2.z * r3.w + r2.w;
  r2.z = min(1, r2.z);
  r2.w = cb0[135].x / cb0[135].y;
  r2.w = max(1, r2.w);
  r6.x = cb4[59].x * r2.w;
  r6.yw = float2(0.5,0.5);
  r3.x = r2.w * r3.y;
  r3.yw = -r6.xy + r3.xz;
  r3.y = dot(r3.yw, cb4[39].xy);
  r3.y = r2.w * cb4[59].x + r3.y;
  r3.y = cmp(r3.y >= r6.x);
  r3.w = r3.y ? 1.000000 : 0;
  r6.z = cb4[61].x * r2.w;
  r3.xz = -r6.zw + r3.xz;
  r3.x = dot(r3.xz, cb4[41].xy);
  r2.w = cb4[61].x * r2.w + r3.x;
  r2.w = cmp(r2.w >= r6.z);
  r3.x = r2.w ? 1.000000 : 0;
  r2.w = r2.w ? -1 : -0;
  r2.w = r3.w + r2.w;
  r2.w = max(0, r2.w);
  r3.yz = r3.yy ? float2(0,-0) : float2(1,-1);
  r2.w = r3.z + r2.w;
  r2.w = cb4[63].y * r2.w + r3.y;
  r3.x = r3.x + -r2.w;
  r2.w = cb4[63].w * r3.x + r2.w;
  r2.w = -1 + r2.w;
  r2.w = cb4[64].x * r2.w + 1;
  r2.z = min(r2.z, r2.w);
  r2.z = -0.333000004 + r2.z;
  r2.z = cmp(r2.z >= 0.00100000005);
  r2.z = r2.z ? 1.000000 : 0;
  r0.w = 1 + r0.w;
  r0.w = saturate(cb4[64].z * r0.w);
  r0.w = -1 + r0.w;
  r0.w = cb4[64].w * r0.w + 1;
  r3.w = saturate(r2.z * r0.w);
  if (r1.w != 0) {
    r6.x = cb2[32].w;
    r6.yz = cb2[33].xy;
    r7.xyz = -r6.xyz + r1.xyz;
    r8.xy = cb2[27].zw;
    r8.z = cb2[28].x;
    r9.xyz = cb2[28].yzw * r7.yyy;
    r7.xyw = r8.xyz * r7.xxx + r9.xyz;
    r7.xyz = cb2[29].xyz * r7.zzz + r7.xyw;
    r0.w = -cb4[57].z + r7.x;
    r1.w = dot(r7.yz, r7.yz);
    r1.w = sqrt(r1.w);
    r1.w = r1.w * 0.0153846154 + -0.200000003;
    r1.w = saturate(1.25 * r1.w);
    r2.z = r1.w * -2 + 3;
    r1.w = r1.w * r1.w;
    r1.w = r2.z * r1.w;
    r2.z = saturate(-1 + -r7.y);
    r1.w = r2.z * r1.w;
    r1.w = min(1, r1.w);
    r1.w = r1.w * 54.5 + 0.5;
    r1.w = saturate(r0.w / r1.w);
    r1.w = 1 + -r1.w;
    r0.w = cmp(0.00999999978 >= r0.w);
    r2.z = dot(-r6.xyz, -r6.xyz);
    r2.z = sqrt(r2.z);
    r2.z = cmp(r2.z >= 0.00999999978);
    r2.z = r2.z ? 0 : 1;
    r0.w = r0.w ? 1 : r2.z;
  } else {
    r2.z = min(cb4[58].y, cb4[58].z);
    r1.w = min(1, r2.z);
    r0.w = 0;
  }
  if (r2.y != 0) {
    r1.w = saturate(r1.w * 2 + -icb[r2.x+0].x);
    r1.w = 0.329078436 + r1.w;
  }
  r1.w = r2.y ? r1.w : 1;
  r2.x = 1 + -r1.w;
  r0.w = r0.w * r2.x + r1.w;
  r0.w = min(1, r0.w);
  r0.w = min(r0.w, r2.w);
  r0.w = -0.333000004 + r0.w;
  r0.w = cmp(r0.w < 0);
  if (r0.w != 0) discard;
  r0.w = cmp(0 < cb1[201].w);
  if (r0.w != 0) {
    r2.xyz = cb0[5].xyw * r1.yyy;
    r2.xyz = r1.xxx * cb0[4].xyw + r2.xyz;
    r2.xyz = r1.zzz * cb0[6].xyw + r2.xyz;
    r2.xyz = cb0[7].xyw + r2.xyz;
    r2.xy = r2.xy / r2.zz;
    r2.xy = r2.xy * float2(0.5,-0.5) + float2(0.5,0.5);
    r0.w = r2.z * cb0[243].x + cb0[243].y;
    r0.w = log2(r0.w);
    r0.w = cb0[243].z * r0.w;
    r0.w = cb0[242].z * r0.w;
    r2.xy = cb0[248].xy * r2.xy;
    r2.xy = min(cb0[248].zw, r2.xy);
    r2.z = min(1, r0.w);
    r2.xyzw = t0.SampleLevel(s0_s, r2.xyz, 0).xyzw;
    r6.x = v6.w * r2.w;
    r2.xyz = v6.xyz * r2.www + r2.xyz;
  } else {
    r2.xyz = v6.xyz;
    r6.x = v6.w;
  }
  r3.xyz = max(float3(0,0,0), r4.xyz);
  if (cb2[42].w == 0) {
    r3.xyz = cb0[282].xyz * r3.xyz;
  }
  r0.w = cmp(0 < cb0[146].x);
  if (r0.w != 0) {
    r4.xyz = -cb2[5].xyz + r1.xyz;
    r6.yzw = float3(1,1,1) + cb2[19].xyz;
    r4.xyz = cmp(r6.yzw < abs(r4.xyz));
    r0.w = (int)r4.y | (int)r4.x;
    r0.w = (int)r4.z | (int)r0.w;
    r1.w = dot(r1.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.w = 0.00200000009 * r1.w;
    r1.w = frac(r1.w);
    r1.w = cmp(0.5 < r1.w);
    r4.yzw = r1.www ? float3(0,1,1) : float3(1,1,0);
    r4.x = 1;
    r3.xyzw = r0.wwww ? r4.yzwx : r3.xyzw;
    o0.w = r3.w;
  } else {
    o0.w = r3.w;
  }
  bitmask.w = ((~(-1 << 3)) << 5) & 0xffffffff;  r0.w = (((uint)cb2[23].w << 5) & bitmask.w) | ((uint)0 & ~bitmask.w);
  r1.w = t1.Load(float4(0,0,0,0)).x;
  r4.xyz = cb0[296].xyz * r5.xyz;
  r6.yzw = float3(0,0,0);
  r2.w = 1;
  r3.w = 0;
  while (true) {
    r4.w = cmp((uint)r3.w >= asuint(cb3[144].x));
    if (r4.w != 0) break;
    r4.w = (int)r3.w * 9;
    r5.w = mad((int)r3.w, 9, 4);
    r7.x = cmp(0.000000 != cb3[r5.w+0].x);
    if (r7.x != 0) {
      r7.x = mad((int)r3.w, 9, 7);
      r7.y = asuint(cb3[r7.x+0].w) << 5;
      r7.y = (int)r0.w & (int)r7.y;
      if (r7.y == 0) {
        r7.y = (int)r3.w + 1;
        r3.w = r7.y;
        continue;
      }
      r7.yzw = cb3[r4.w+0].xyz + -r1.xyz;
      r8.x = cb3[r4.w+0].w * cb3[r4.w+0].w;
      r8.y = dot(r7.yzw, r7.yzw);
      r8.x = r8.y * r8.x;
      r8.z = cmp(1 >= r8.x);
      if (r8.z != 0) {
        r9.xyzw = mad((int4)r3.wwww, int4(9,9,9,9), int4(1,2,3,5));
        r8.zw = mad((int2)r3.ww, int2(9,9), int2(6,8));
        r8.x = saturate(r8.x * 2.5 + -1.5);
        r10.x = r8.x * r8.x;
        r8.x = -r8.x * 2 + 3;
        r8.x = -r10.x * r8.x + 1;
        r8.y = rsqrt(r8.y);
        r10.xyz = r8.yyy * r7.yzw;
        r8.y = dot(r0.xyz, r10.xyz);
        r8.y = 1 + r8.y;
        r10.w = cb3[r8.w+0].x * 0.5;
        r10.w = cb3[r9.w+0].w * 0.939999998 + -r10.w;
        r11.x = cb3[r8.w+0].x * 1.5 + cb3[r9.w+0].w;
        r11.x = r11.x + -r10.w;
        r8.y = r8.y * 0.5 + -r10.w;
        r10.w = 1 / r11.x;
        r8.y = saturate(r10.w * r8.y);
        r10.w = r8.y * -2 + 3;
        r8.y = r8.y * r8.y;
        r8.y = r10.w * r8.y;
        r8.y = min(1, r8.y);
        r11.xyz = cb3[r8.z+0].xyz * r4.xyz;
        r12.xyz = r5.xyz * cb3[r9.w+0].xyz + -r11.xyz;
        r12.xyz = r8.yyy * r12.xyz + r11.xyz;
        r12.xyz = cb3[r7.x+0].xxx * r12.xyz;
        r7.yzw = cb3[r4.w+0].www * r7.yzw;
        r4.w = dot(r7.yzw, r7.yzw);
        r4.w = r4.w * cb3[r5.w+0].x + cb3[r5.w+0].y;
        r4.w = 9.99999975e-05 + r4.w;
        r4.w = 1 / r4.w;
        r4.w = -1 + r4.w;
        r4.w = cb3[r5.w+0].z * r4.w;
        r4.w = r4.w * r4.w;
        r4.w = min(1, r4.w);
        if (2 == 0) r5.w = 0; else if (2+16 < 32) {         r5.w = (uint)cb3[r9.x+0].w << (32-(2 + 16)); r5.w = (uint)r5.w >> (32-2);        } else r5.w = (uint)cb3[r9.x+0].w >> 16;
        r5.w = cmp((int)r5.w == 2);
        r7.y = dot(r10.xyz, cb3[r9.x+0].xyz);
        r7.y = -cb3[r9.y+0].x + r7.y;
        r7.y = saturate(cb3[r9.y+0].y * r7.y);
        r7.y = r7.y * r7.y;
        r7.y = r7.y * r7.y;
        r7.y = r7.y * r4.w;
        r4.w = r5.w ? r7.y : r4.w;
        r7.yzw = cb3[r9.z+0].www * r4.xyz;
        r9.xyw = cb3[r9.z+0].xyz * r7.yzw;
        r5.w = cb3[r9.z+0].x + cb3[r9.z+0].y;
        r5.w = cb3[r9.z+0].z + r5.w;
        r5.w = cb3[r7.x+0].x + r5.w;
        r5.w = saturate(10 * r5.w);
        r5.w = cb3[r7.x+0].y * r5.w;
        r7.x = r8.x + -r4.w;
        r7.x = cb3[r8.z+0].w * r7.x + r4.w;
        r8.x = cmp(0 < cb3[r8.w+0].y);
        r8.yzw = r11.xyz * r7.xxx;
        r8.yzw = r8.yzw * r5.www;
        r7.yzw = r7.yzw * cb3[r9.z+0].xyz + -r8.yzw;
        r7.yzw = r4.www * r7.yzw + r8.yzw;
        r8.yzw = r12.xyz * r4.www;
        r7.yzw = r12.xyz * r4.www + r7.yzw;
        r7.yzw = r7.yzw * r2.www + r6.yzw;
        r8.yzw = r9.xyw * r4.www + r8.yzw;
        r8.yzw = r8.yzw * r2.www + r6.yzw;
        r6.yzw = r8.xxx ? r7.yzw : r8.yzw;
        r4.w = -r7.x * r5.w + 1;
        r2.w = r4.w * r2.w;
      }
    }
    r3.w = (int)r3.w + 1;
  }
  r0.xyz = r2.www * r4.xyz + r6.yzw;
  r0.xyz = r0.xyz / r1.www;
  r0.xyz = r3.xyz + r0.xyz;
  r0.xyz = r0.xyz * r6.xxx + r2.xyz;
  r0.xyz = min(float3(0,0,0), -r0.xyz);
  o0.xyz = -r0.xyz;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Mon Jul 13 20:55:34 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float
// TEXCOORD                 2   xy          4     NONE   float
// TEXCOORD                 3   xy          5     NONE   float    y
// TEXCOORD                 7   xyzw        6     NONE   float   xyzw
// SV_Position              0   xyzw        7      POS   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} }
dcl_constantbuffer CB0[297], immediateIndexed
dcl_constantbuffer CB1[202], immediateIndexed
dcl_constantbuffer CB2[43], immediateIndexed
dcl_constantbuffer CB3[145], dynamicIndexed
dcl_constantbuffer CB4[65], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v5.y
dcl_input_ps linear v6.xyzw
dcl_input_ps_siv linear noperspective v7.xyz, position
dcl_output o0.xyzw
dcl_temps 13
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v7.yyyy, cb0[45].xyzw
mad r1.xyzw, v7.xxxx, cb0[44].xyzw, r1.xyzw
mad r1.xyzw, v7.zzzz, cb0[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[47].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r1.xyz, r1.xyzx, -cb0[70].xyzx
mad r2.xyz, cb0[144].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[144].xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r0.xyz, r0.xyzx, r2.yyyy
mad r0.xyz, r2.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r2.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
add r2.xy, v7.xyxx, -cb0[134].xyxx
mul r3.yz, r2.xxyx, cb0[135].zzwz
add r4.xyz, -cb4[20].xyzx, cb4[21].xyzx
mad r4.xyz, cb4[51].xxxx, r4.xyzx, cb4[20].xyzx
sample_b_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t2.xyzw, s1, cb0[149].y
mul r5.xyz, r5.xyzx, cb4[24].xyzx
mul r5.xyz, r5.xyzx, cb4[25].xyzx
add r0.w, -v5.y, cb4[64].y
ge r1.w, cb4[57].y, l(0.500000)
if_nz r1.w
  mov r6.x, cb2[32].w
  mov r6.yz, cb2[33].xxyx
  add r7.xyz, r1.xyzx, -r6.xyzx
  mov r8.xy, cb2[27].zwzz
  mov r8.z, cb2[28].x
  mul r9.xyz, r7.yyyy, cb2[28].yzwy
  mad r7.xyw, r8.xyxz, r7.xxxx, r9.xyxz
  mad r7.xyz, cb2[29].xyzx, r7.zzzz, r7.xywx
  add r2.z, r7.x, -cb4[57].z
  dp2 r2.w, r7.yzyy, r7.yzyy
  sqrt r2.w, r2.w
  mad r2.w, r2.w, l(0.0153846154), l(-0.200000)
  mul_sat r2.w, r2.w, l(1.250000)
  mad r3.w, r2.w, l(-2.000000), l(3.000000)
  mul r2.w, r2.w, r2.w
  mul r2.w, r2.w, r3.w
  add_sat r3.w, -r7.y, l(-1.000000)
  mul r2.w, r2.w, r3.w
  min r2.w, r2.w, l(1.000000)
  mad r2.w, r2.w, l(54.500000), l(0.500000)
  div_sat r2.w, r2.z, r2.w
  add r2.w, -r2.w, l(1.000000)
  ge r2.z, l(0.010000), r2.z
  dp3 r3.w, -r6.xyzx, -r6.xyzx
  sqrt r3.w, r3.w
  ge r3.w, r3.w, l(0.010000)
  movc r3.w, r3.w, l(0), l(1.000000)
  movc r2.z, r2.z, l(1.000000), r3.w
else
  min r3.w, cb4[58].z, cb4[58].y
  min r2.w, r3.w, l(1.000000)
  mov r2.z, l(0)
endif
ftoi r2.xy, r2.xyxx
and r6.xy, r2.xyxx, l(0x80000000, 0x80000000, 0, 0)
imax r2.xy, r2.xyxx, -r2.xyxx
udiv null, r2.xy, r2.xyxx, l(3, 3, 0, 0)
ineg r6.zw, r2.xxxy
movc r2.xy, r6.xyxx, r6.zwzz, r2.xyxx
imad r2.x, r2.x, l(3), r2.y
imax r2.x, r2.x, l(0)
lt r2.y, l(0.300000), cb4[58].w
if_nz r2.y
  mad_sat r2.w, r2.w, l(2.000000), -icb[r2.x + 0].x
  add r2.w, r2.w, l(0.329078436)
endif
movc r2.w, r2.y, r2.w, l(1.000000)
add r3.w, -r2.w, l(1.000000)
mad r2.z, r2.z, r3.w, r2.w
min r2.z, r2.z, l(1.000000)
div r2.w, cb0[135].x, cb0[135].y
max r2.w, r2.w, l(1.000000)
mul r6.x, r2.w, cb4[59].x
mov r6.yw, l(0,0.500000,0,0.500000)
mul r3.x, r3.y, r2.w
add r3.yw, r3.xxxz, -r6.xxxy
dp2 r3.y, r3.ywyy, cb4[39].xyxx
mad r3.y, r2.w, cb4[59].x, r3.y
ge r3.y, r3.y, r6.x
and r3.w, r3.y, l(0x3f800000)
mul r6.z, r2.w, cb4[61].x
add r3.xz, r3.xxzx, -r6.zzwz
dp2 r3.x, r3.xzxx, cb4[41].xyxx
mad r2.w, cb4[61].x, r2.w, r3.x
ge r2.w, r2.w, r6.z
and r3.x, r2.w, l(0x3f800000)
movc r2.w, r2.w, l(-1.000000), l(-0.000000)
add r2.w, r2.w, r3.w
max r2.w, r2.w, l(0.000000)
movc r3.yz, r3.yyyy, l(0,0,-0.000000,0), l(0,1.000000,-1.000000,0)
add r2.w, r2.w, r3.z
mad r2.w, cb4[63].y, r2.w, r3.y
add r3.x, -r2.w, r3.x
mad r2.w, cb4[63].w, r3.x, r2.w
add r2.w, r2.w, l(-1.000000)
mad r2.w, cb4[64].x, r2.w, l(1.000000)
min r2.z, r2.w, r2.z
add r2.z, r2.z, l(-0.333000)
ge r2.z, r2.z, l(0.001000)
and r2.z, r2.z, l(0x3f800000)
add r0.w, r0.w, l(1.000000)
mul_sat r0.w, r0.w, cb4[64].z
add r0.w, r0.w, l(-1.000000)
mad r0.w, cb4[64].w, r0.w, l(1.000000)
mul_sat r3.w, r0.w, r2.z
if_nz r1.w
  mov r6.x, cb2[32].w
  mov r6.yz, cb2[33].xxyx
  add r7.xyz, r1.xyzx, -r6.xyzx
  mov r8.xy, cb2[27].zwzz
  mov r8.z, cb2[28].x
  mul r9.xyz, r7.yyyy, cb2[28].yzwy
  mad r7.xyw, r8.xyxz, r7.xxxx, r9.xyxz
  mad r7.xyz, cb2[29].xyzx, r7.zzzz, r7.xywx
  add r0.w, r7.x, -cb4[57].z
  dp2 r1.w, r7.yzyy, r7.yzyy
  sqrt r1.w, r1.w
  mad r1.w, r1.w, l(0.0153846154), l(-0.200000)
  mul_sat r1.w, r1.w, l(1.250000)
  mad r2.z, r1.w, l(-2.000000), l(3.000000)
  mul r1.w, r1.w, r1.w
  mul r1.w, r1.w, r2.z
  add_sat r2.z, -r7.y, l(-1.000000)
  mul r1.w, r1.w, r2.z
  min r1.w, r1.w, l(1.000000)
  mad r1.w, r1.w, l(54.500000), l(0.500000)
  div_sat r1.w, r0.w, r1.w
  add r1.w, -r1.w, l(1.000000)
  ge r0.w, l(0.010000), r0.w
  dp3 r2.z, -r6.xyzx, -r6.xyzx
  sqrt r2.z, r2.z
  ge r2.z, r2.z, l(0.010000)
  movc r2.z, r2.z, l(0), l(1.000000)
  movc r0.w, r0.w, l(1.000000), r2.z
else
  min r2.z, cb4[58].z, cb4[58].y
  min r1.w, r2.z, l(1.000000)
  mov r0.w, l(0)
endif
if_nz r2.y
  mad_sat r1.w, r1.w, l(2.000000), -icb[r2.x + 0].x
  add r1.w, r1.w, l(0.329078436)
endif
movc r1.w, r2.y, r1.w, l(1.000000)
add r2.x, -r1.w, l(1.000000)
mad r0.w, r0.w, r2.x, r1.w
min r0.w, r0.w, l(1.000000)
min r0.w, r2.w, r0.w
add r0.w, r0.w, l(-0.333000)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
lt r0.w, l(0.000000), cb1[201].w
if_nz r0.w
  mul r2.xyz, r1.yyyy, cb0[5].xywx
  mad r2.xyz, r1.xxxx, cb0[4].xywx, r2.xyzx
  mad r2.xyz, r1.zzzz, cb0[6].xywx, r2.xyzx
  add r2.xyz, r2.xyzx, cb0[7].xywx
  div r2.xy, r2.xyxx, r2.zzzz
  mad r2.xy, r2.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.w, r2.z, cb0[243].x, cb0[243].y
  log r0.w, r0.w
  mul r0.w, r0.w, cb0[243].z
  mul r0.w, r0.w, cb0[242].z
  mul r2.xy, r2.xyxx, cb0[248].xyxx
  min r2.xy, r2.xyxx, cb0[248].zwzz
  min r2.z, r0.w, l(1.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r2.xyzw, r2.xyzx, t0.xyzw, s0, l(0.000000)
  mul r6.x, r2.w, v6.w
  mad r2.xyz, v6.xyzx, r2.wwww, r2.xyzx
else
  mov r2.xyz, v6.xyzx
  mov r6.x, v6.w
endif
max r3.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
if_z cb2[42].w
  mul r3.xyz, r3.xyzx, cb0[282].xyzx
endif
lt r0.w, l(0.000000), cb0[146].x
if_nz r0.w
  add r4.xyz, r1.xyzx, -cb2[5].xyzx
  add r6.yzw, cb2[19].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
  lt r4.xyz, r6.yzwy, |r4.xyzx|
  or r0.w, r4.y, r4.x
  or r0.w, r4.z, r0.w
  dp3 r1.w, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.w, r1.w, l(0.002000)
  frc r1.w, r1.w
  lt r1.w, l(0.500000), r1.w
  movc r4.yzw, r1.wwww, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  mov r4.x, l(1.000000)
  movc r3.xyzw, r0.wwww, r4.yzwx, r3.xyzw
  mov o0.w, r3.w
else
  mov o0.w, r3.w
endif
bfi r0.w, l(3), l(5), cb2[23].w, l(0)
ld_indexable(texture2d)(float,float,float,float) r1.w, l(0, 0, 0, 0), t1.yzwx
mul r4.xyz, r5.xyzx, cb0[296].xyzx
mov r6.yzw, l(0,0,0,0)
mov r2.w, l(1.000000)
mov r3.w, l(0)
loop
  uge r4.w, r3.w, cb3[144].x
  breakc_nz r4.w
  imul null, r4.w, r3.w, l(9)
  imad r5.w, r3.w, l(9), l(4)
  ne r7.x, l(0.000000), cb3[r5.w + 0].x
  if_nz r7.x
    imad r7.x, r3.w, l(9), l(7)
    ishl r7.y, cb3[r7.x + 0].w, l(5)
    and r7.y, r0.w, r7.y
    if_z r7.y
      iadd r7.y, r3.w, l(1)
      mov r3.w, r7.y
      continue
    endif
    add r7.yzw, -r1.xxyz, cb3[r4.w + 0].xxyz
    mul r8.x, cb3[r4.w + 0].w, cb3[r4.w + 0].w
    dp3 r8.y, r7.yzwy, r7.yzwy
    mul r8.x, r8.x, r8.y
    ge r8.z, l(1.000000), r8.x
    if_nz r8.z
      imad r9.xyzw, r3.wwww, l(9, 9, 9, 9), l(1, 2, 3, 5)
      imad r8.zw, r3.wwww, l(0, 0, 9, 9), l(0, 0, 6, 8)
      mad_sat r8.x, r8.x, l(2.500000), l(-1.500000)
      mul r10.x, r8.x, r8.x
      mad r8.x, -r8.x, l(2.000000), l(3.000000)
      mad r8.x, -r10.x, r8.x, l(1.000000)
      rsq r8.y, r8.y
      mul r10.xyz, r7.yzwy, r8.yyyy
      dp3 r8.y, r0.xyzx, r10.xyzx
      add r8.y, r8.y, l(1.000000)
      mul r10.w, l(0.500000), cb3[r8.w + 0].x
      mad r10.w, cb3[r9.w + 0].w, l(0.940000), -r10.w
      mad r11.x, cb3[r8.w + 0].x, l(1.500000), cb3[r9.w + 0].w
      add r11.x, -r10.w, r11.x
      mad r8.y, r8.y, l(0.500000), -r10.w
      div r10.w, l(1.000000, 1.000000, 1.000000, 1.000000), r11.x
      mul_sat r8.y, r8.y, r10.w
      mad r10.w, r8.y, l(-2.000000), l(3.000000)
      mul r8.y, r8.y, r8.y
      mul r8.y, r8.y, r10.w
      min r8.y, r8.y, l(1.000000)
      mul r11.xyz, r4.xyzx, cb3[r8.z + 0].xyzx
      mad r12.xyz, r5.xyzx, cb3[r9.w + 0].xyzx, -r11.xyzx
      mad r12.xyz, r8.yyyy, r12.xyzx, r11.xyzx
      mul r12.xyz, r12.xyzx, cb3[r7.x + 0].xxxx
      mul r7.yzw, r7.yyzw, cb3[r4.w + 0].wwww
      dp3 r4.w, r7.yzwy, r7.yzwy
      mad r4.w, r4.w, cb3[r5.w + 0].x, cb3[r5.w + 0].y
      add r4.w, r4.w, l(0.000100)
      div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
      add r4.w, r4.w, l(-1.000000)
      mul r4.w, r4.w, cb3[r5.w + 0].z
      mul r4.w, r4.w, r4.w
      min r4.w, r4.w, l(1.000000)
      ubfe r5.w, l(2), l(16), cb3[r9.x + 0].w
      ieq r5.w, r5.w, l(2)
      dp3 r7.y, r10.xyzx, cb3[r9.x + 0].xyzx
      add r7.y, r7.y, -cb3[r9.y + 0].x
      mul_sat r7.y, r7.y, cb3[r9.y + 0].y
      mul r7.y, r7.y, r7.y
      mul r7.y, r7.y, r7.y
      mul r7.y, r4.w, r7.y
      movc r4.w, r5.w, r7.y, r4.w
      mul r7.yzw, r4.xxyz, cb3[r9.z + 0].wwww
      mul r9.xyw, r7.yzyw, cb3[r9.z + 0].xyxz
      add r5.w, cb3[r9.z + 0].y, cb3[r9.z + 0].x
      add r5.w, r5.w, cb3[r9.z + 0].z
      add r5.w, r5.w, cb3[r7.x + 0].x
      mul_sat r5.w, r5.w, l(10.000000)
      mul r5.w, r5.w, cb3[r7.x + 0].y
      add r7.x, -r4.w, r8.x
      mad r7.x, cb3[r8.z + 0].w, r7.x, r4.w
      lt r8.x, l(0.000000), cb3[r8.w + 0].y
      mul r8.yzw, r7.xxxx, r11.xxyz
      mul r8.yzw, r5.wwww, r8.yyzw
      mad r7.yzw, r7.yyzw, cb3[r9.z + 0].xxyz, -r8.yyzw
      mad r7.yzw, r4.wwww, r7.yyzw, r8.yyzw
      mul r8.yzw, r4.wwww, r12.xxyz
      mad r7.yzw, r12.xxyz, r4.wwww, r7.yyzw
      mad r7.yzw, r7.yyzw, r2.wwww, r6.yyzw
      mad r8.yzw, r9.xxyw, r4.wwww, r8.yyzw
      mad r8.yzw, r8.yyzw, r2.wwww, r6.yyzw
      movc r6.yzw, r8.xxxx, r7.yyzw, r8.yyzw
      mad r4.w, -r7.x, r5.w, l(1.000000)
      mul r2.w, r2.w, r4.w
    endif
  endif
  iadd r3.w, r3.w, l(1)
endloop
mad r0.xyz, r2.wwww, r4.xyzx, r6.yzwy
div r0.xyz, r0.xyzx, r1.wwww
add r0.xyz, r0.xyzx, r3.xyzx
mad r0.xyz, r0.xyzx, r6.xxxx, r2.xyzx
min r0.xyz, -r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mov o0.xyz, -r0.xyzx
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
